OTTO Updates
Every update to OTTO, The Drum DAW, newest first. Back to OTTO.
November 2026
- Nov 4, 2026 — Added version 0.75 for testing on desktop and mobile ahead of the December 2026 launch.
- Nov 4, 2026 — Added struck-zone playback: snare and tom hits play the zone of the drum they strike, blending naturally toward the next.
- Nov 4, 2026 — Added per-energy-level kick beater choices, alternating between two recordings on every hit.
- Nov 3, 2026 — Added drag-and-drop MIDI import: drop a MIDI file from your DAW or desktop onto a Songs lane to import it at that bar.
- Nov 3, 2026 — Added the MIDI note map, which assigns each note in an unfamiliar drum layout to an OTTO drum and remembers it.
- Nov 3, 2026 — Added VectorMorph Random, which mixes morphed and plain samples at random for natural hit-to-hit variety.
- Nov 3, 2026 — Added drum solos that build from the current energy level up to full strength.
- Nov 3, 2026 — Added SMPTE timecode as a sync source.
- Nov 3, 2026 — Added playback with no audio output device: OTTO’s own clock keeps the transport, MIDI out and sync running.
October 2026
- Oct 31, 2026 — Added the OTTO instructional video playlist, with walkthroughs added as they are finished.
- Oct 25, 2026 — Added the Playback Speed control on the pattern editor’s Feel row.
- Oct 24, 2026 — Added keyboard shortcuts beside every three-dot menu item, and a key to jump back to the song start from any page.
- Oct 24, 2026 — Added a System Default output that follows the computer’s sound output.
- Oct 22, 2026 — Added natural hit-to-hit variation for single-recording cymbals, hi-hat bells and pedals.
- Oct 18, 2026 — Added OTTO’s own groove model, trained on my drum library.
- Oct 11, 2026 — Added search to the preset menus.
- Oct 5, 2026 — Added variable band shapes, phase options, shelf shift and full-range tilt to VectorEQ.
- Oct 1, 2026 — Added Spectrum Grab and EQ Match to VectorEQ.
September 2026
- Sep 30, 2026 — Added VectorEQ, OTTO’s own equalizer, on every mixer channel.
- Sep 26, 2026 — Added the Energy accordion, which highlights exactly what each energy level changes.
August 2026
- Aug 14, 2026 — Added per-pattern playback speed on the Songs timeline, with fills following along.
July 2026
- Jul 27, 2026 — Added audio export: a whole song or a selected region, as a stereo master or per-player stems.
- Jul 27, 2026 — Added MIDI export of the full song timeline, including patterns, fills and energy changes.
- Jul 24, 2026 — Added the VectorMorph preference: Automatic, Always On or Always Off.
- Jul 13, 2026 — Added network remote control, which now reaches nearly every control in OTTO.
- Jul 11, 2026 — Added VectorMorph, which morphs smoothly between recorded drum hits.
June 2026
- Jun 24, 2026 — Added VectorReverb, OTTO’s own reverb, with a morph control across rooms, halls, chambers and plates.
- Jun 22, 2026 — Added VectorComp, OTTO’s own compressor.
May 2026
- May 23, 2026 — Added VectorTape, tape saturation for the master and each player bus.
- May 21, 2026 — Added player presets that capture a player’s complete setup.
- May 10, 2026 — Added the Songs tab, with per-player style choices.
- May 6, 2026 — Added the Songs timeline for arranging sections across all four players.
April 2026
- Apr 29, 2026 — Added the dedicated pattern editor window.
- Apr 16, 2026 — Added the Sounds tab for auditioning and adjusting each drum.
March 2026
- Mar 4, 2026 — Added the sample editor.
- Mar 3, 2026 — Added the master bus with limiter and metering.
- Mar 1, 2026 — Added the Energy Level system: seven levels, from Asleep to Energetic, with rudiment-based fills for each.
February 2026
- Feb 23, 2026 — Added the Mixer tab, with channel and master strips.
- Feb 21, 2026 — Added the unified preset system.
- Feb 19, 2026 — Added the drum solo mode on the fill button.
- Feb 17, 2026 — Added decay, time stretch, damping and three-band EQ to the convolution reverb.
- Feb 4, 2026 — Added the redesigned four-player card layout.
- Feb 1, 2026 — Added MIDI file import.
January 2026
- Jan 31, 2026 — Added the mobile plugin version and automatic layouts for phone, tablet and desktop.
- Jan 31, 2026 — Added the groove engine and fill frequency control.
- Jan 30, 2026 — Started OTTO: the four-player engine, swing timing, fill generation, a synthesized kick and a per-player effects chain.